

I was asked to animate this style frame provided, using the motion brand guidelines from Riot Games. Elements from this animation would then be reused by other motion designers to populate their frames for a bid the agency was working on.










By animating each of the elements as individual components, I could reuse those by mirroring them around the frame. Then I could tweak the master component for changes to then propagate across all instances, allowing for faster iteration and refinement. The individually animated assets were then handed over to fellow colleagues who could slot it into their projects with ease.






